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Overview
Action-adventure with Souls-like combat and Unreal Engine 4. Use the resolution tabs below to see estimated hardware for a steady 60 FPS. This title does not support ray tracing — use the RT off tab for accurate recommendations. GPU is usually the first component to upgrade for higher resolutions.
Test preset
Ultra baseline — use Low–Ultra toggles below, cinematic sections are GPU-heavy — cap frame rate if thermals spike
Upscaling
DLSS, FSR 2
Hardware by target FPS
Pick a resolution, 60 or 120 FPS target, quality preset (Low–Ultra), upscaler (Native, DLSS, FSR, or XeSS), upscaling quality when applicable, and ray tracing — specs update to match. Minimum gets you close to your target; recommended holds it with headroom.
Ray tracing not supported
1080p · 60 FPS · High · Native · Ray tracing off
High preset, ray tracing off, Native
GPU-focused estimates for Star Wars Jedi: Fallen Order at 1080p, 60 FPS, ray tracing off. Based on demanding demand tier and typical action-adventure workloads — verify against your in-game settings. Hardware adjusted for high preset.
Graphics card
Minimum
GTX 1660 Super 6 GB / RX 5600 XT 6 GB
Recommended
RTX 3060 12 GB / RX 6600 8 GB
Processor
Minimum
Ryzen 5 5600 / Intel Core i5-12400
Recommended
Ryzen 7 5700X / Intel Core i5-13400
Memory
Minimum
16 GB (dual-channel)
Recommended
16 GB (dual-channel)
16 GB prevents stutter when multitasking or using mods.
Storage
Minimum
50 GB SSD
Recommended
50 GB NVMe SSD
SSD recommended for faster load times.
Optimization tips
· Drop shadow quality or volumetric effects first if FPS dips below 60.
· At 1080p, lower post-processing before touching texture quality.
· Close browser tabs and overlays — 16 GB RAM fills quickly in modern AAA games.
Performance notes
· This game does not support ray tracing — specs below reflect the RT off configuration.
· Start at the recommended preset and lower shadows or volumetrics first if FPS dips below 60.
· DLSS or FSR Quality is worth enabling at 1440p and 4K on supported hardware.
· 16 GB RAM is the minimum for modern AAA titles; 32 GB helps at 4K, with mods, or while streaming.
· An SSD reduces load times; NVMe is helpful but not required for most single-player games.
What affects performance
GPU (primary)
Resolution, texture quality, shadows, and ray tracing scale directly with GPU power. Upgrade here first for higher resolutions.
VRAM
Higher resolutions and texture packs need 8 GB minimum, 10–12 GB for 1440p/4K Ultra. Ray tracing adds VRAM pressure.
CPU (secondary)
Most titles are GPU-bound, but dense cities and simulation workloads can stress older CPUs.