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Overview
Immersive sim FPS with time-loop mechanics and RTX. Use the resolution tabs below to see estimated hardware for a steady 60 FPS. This title does not support ray tracing — use the RT off tab for accurate recommendations. GPU drives eye candy, but a strong CPU helps hold high frame rates in busy multiplayer.
Pick a resolution, 60 or 120 FPS target, quality preset (Low–Ultra), upscaler (Native, DLSS, FSR, or XeSS), upscaling quality when applicable, and ray tracing — specs update to match. Minimum gets you close to your target; recommended holds it with headroom.
Ray tracing not supported
1080p · 60 FPS · High · Native · Ray tracing off
High preset, shadows Medium–High, ray tracing off, Native
GPU-focused estimates for Deathloop at 1080p, 60 FPS, ray tracing off. Based on moderate demand tier and typical fps workloads — verify against your in-game settings. Hardware adjusted for high preset.
Graphics card
Minimum
GTX 1050 Ti 4 GB / RX 560 4 GB
Recommended
GTX 1650 Super 4 GB / RX 5500 XT 4 GB
Processor
Minimum
Ryzen 5 3600 / Intel Core i5-10400
Recommended
Ryzen 5 5600 / Intel Core i5-12400
Memory
Minimum
16 GB (dual-channel)
Recommended
16 GB (dual-channel)
16 GB prevents stutter when multitasking or using mods.
Storage
Minimum
50 GB SSD
Recommended
50 GB NVMe SSD
SSD recommended for faster load times.
Optimization tips
· Drop shadow quality or volumetric effects first if FPS dips below 60.
· At 1080p, lower post-processing before touching texture quality.
· Cap background apps — inconsistent frame times feel worse than slightly lower settings.
Performance notes
· This game does not support ray tracing — specs below reflect the RT off configuration.
· Lower shadow and post-processing settings recover FPS quickly in multiplayer without hurting visibility.
· DLSS or FSR Quality helps at 1440p and 4K even when ray tracing is off.
· 16 GB dual-channel RAM is recommended for all modern PC games; 8 GB is only viable on lighter titles.
· An SSD reduces load times; NVMe is helpful but not required for most single-player games.
What affects performance
GPU (primary)
Resolution, texture quality, shadows, and ray tracing scale directly with GPU power. Upgrade here first for higher resolutions.
VRAM
Higher resolutions and texture packs need 8 GB minimum, 10–12 GB for 1440p/4K Ultra. Ray tracing adds VRAM pressure.
CPU (secondary)
Multiplayer and draw-call-heavy scenes can bottleneck older 4-core CPUs before the GPU is maxed.